{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "headset",
  "type": "registry:ui",
  "addGlobalCss": false,
  "registryDependencies": [],
  "dependencies": [
    "motion"
  ],
  "devDependencies": [],
  "files": [
    {
      "path": "headset-icon.tsx",
      "content": "\"use client\";\n\nimport { cn } from \"@/lib/utils\";\nimport type { Variants } from \"motion/react\";\nimport {\n LazyMotion,\n domMin,\n m,\n useAnimation,\n useReducedMotion,\n} from \"motion/react\";\nimport {\n forwardRef,\n useCallback,\n useImperativeHandle,\n useRef,\n type HTMLAttributes,\n} from \"react\";\nexport interface HeadsetIconHandle {\n startAnimation: () => void;\n stopAnimation: () => void;\n}\n\ninterface HeadsetIconProps extends Omit<\n HTMLAttributes<HTMLDivElement>,\n | \"color\"\n | \"onDrag\"\n | \"onDragStart\"\n | \"onDragEnd\"\n | \"onAnimationStart\"\n | \"onAnimationEnd\"\n | \"onAnimationIteration\"\n> {\n size?: number;\n duration?: number;\n isAnimated?: boolean;\n color?: string;\n}\n\nconst HeadsetIcon = forwardRef<HeadsetIconHandle, HeadsetIconProps>(\n (\n  {\n   onMouseEnter,\n   onMouseLeave,\n   className,\n   size = 24,\n   duration = 1,\n   isAnimated = true,\n   color,\n   ...props\n  },\n  ref,\n ) => {\n  const controls = useAnimation();\n  const reduced = useReducedMotion();\n  const isControlled = useRef(false);\n\n  useImperativeHandle(ref, () => {\n   isControlled.current = true;\n   return {\n    startAnimation: () =>\n     reduced ? controls.start(\"normal\") : controls.start(\"animate\"),\n    stopAnimation: () => controls.start(\"normal\"),\n   };\n  });\n\n  const handleEnter = useCallback(\n   (e?: React.MouseEvent<HTMLDivElement>) => {\n    if (!isAnimated || reduced) return;\n    if (!isControlled.current) controls.start(\"animate\");\n    else onMouseEnter?.(e as any);\n   },\n   [controls, reduced, isAnimated, onMouseEnter],\n  );\n\n  const handleLeave = useCallback(\n   (e?: React.MouseEvent<HTMLDivElement>) => {\n    if (!isControlled.current) controls.start(\"normal\");\n    else onMouseLeave?.(e as any);\n   },\n   [controls, onMouseLeave],\n  );\n\n  const beatVariants: Variants = {\n   normal: { scale: 1, y: 0 },\n   animate: {\n    scale: [1, 1.14, 1, 1.09, 1],\n    y: [0, -0.8, 0, -0.5, 0],\n    transition: {\n     duration: 0.8 * duration,\n     ease: \"easeInOut\",\n     times: [0, 0.22, 0.5, 0.75, 1],\n    },\n   },\n  };\n\n  const boomVariants: Variants = {\n   normal: { rotate: 0 },\n   animate: {\n    rotate: [0, 14, -7, 5, 0],\n    transition: {\n     duration: 0.8 * duration,\n     ease: \"easeInOut\",\n     times: [0, 0.22, 0.5, 0.75, 1],\n     delay: 0.05 * duration,\n    },\n   },\n  };\n\n  return (\n   <LazyMotion features={domMin} strict>\n    <m.div\n     className={cn(\"inline-flex items-center justify-center\", className)}\n     onMouseEnter={handleEnter}\n     onMouseLeave={handleLeave}\n     {...props}\n     style={{ color, ...props.style }}\n    >\n     <m.svg\n      xmlns=\"http://www.w3.org/2000/svg\"\n      width={size}\n      height={size}\n      viewBox=\"0 0 24 24\"\n      fill=\"none\"\n      stroke=\"currentColor\"\n      strokeWidth=\"2\"\n      strokeLinecap=\"round\"\n      strokeLinejoin=\"round\"\n      animate={controls}\n      initial=\"normal\"\n      style={{ overflow: \"visible\" }}\n     >\n      <m.g\n       variants={beatVariants}\n       style={{ transformBox: \"view-box\", originX: \"12px\", originY: \"12px\" }}\n      >\n       <path d=\"M3 11h3a2 2 0 0 1 2 2v3a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-5Zm0 0a9 9 0 1 1 18 0m0 0v5a2 2 0 0 1-2 2h-1a2 2 0 0 1-2-2v-3a2 2 0 0 1 2-2h3Z\" />\n       <m.path\n        d=\"M21 16v2a4 4 0 0 1-4 4h-5\"\n        variants={boomVariants}\n        style={{ transformBox: \"view-box\", originX: \"21px\", originY: \"16px\" }}\n       />\n      </m.g>\n     </m.svg>\n    </m.div>\n   </LazyMotion>\n  );\n },\n);\n\nHeadsetIcon.displayName = \"HeadsetIcon\";\nexport { HeadsetIcon };\n",
      "type": "registry:ui"
    }
  ]
}